Former national Butterfly Clicking/CPS record holder
My favorite lesson from CPS training is that top speed is not raw panic. It is a repeatable rhythm with relaxed recovery.
Speedcraft / Micro-Games / Mechanical Puzzles
A small notebook for games and puzzles where the winning move is half algorithm, half hand control. I like these tiny domains because they reward the same habits as research: abstraction, error budgets, precise experiments, and calm execution under time pressure.
My favorite lesson from CPS training is that top speed is not raw panic. It is a repeatable rhythm with relaxed recovery.
The puzzle looks like hand dexterity, but the real advantage is state compression: know the next legal move before your fingers ask.
Hardcore Guides
The beginner mistake is trying to click harder. The better goal is to make each burst boringly repeatable.
Nine Linked Rings is a tiny finite-state machine disguised as a traditional puzzle. The fastest solves come from chunking legal states rather than reacting ring by ring.
No-flag Minesweeper is a pattern-recognition sprint. The best runs are won by reducing hesitation between local proofs.
In SET-like visual games, brute force scanning is fragile. A reliable player converts the board into a few searchable axes.